Darkness Rising

Star Trek ~ Darkness Rising => Starfleet Communications Network => Topic started by: Mim on October 26, 2016, 07:27:45 PM

Title: Star Trek OOC chat
Post by: Mim on October 26, 2016, 07:27:45 PM
Okay guys, lets give this another shot, from the beginning. Brand new plot, new story etc etc. We can keep our characters if they apply to a new story; but ST ain't dead yet. Got a concept we haven't done before and one that will work? Lets hear it.
Title: Re: Star Trek reboot
Post by: DanielRyder on October 26, 2016, 07:30:13 PM
I like my idea. I just need help getting it started...  :Poke
Title: Re: Star Trek reboot
Post by: SymonDrayson on October 26, 2016, 07:31:58 PM
When I am more familiar with how things work here I wouldn't mind trying to help. :)

Title: Re: Star Trek reboot
Post by: Mim on October 26, 2016, 07:46:47 PM
We need something new Ben, we tried your story twice and we failed twice. So lets give something else a run. We can use elements of you stuff I'm sure but we need a totally new approach and one that is going to appeal to a lot of ST fans.

Symon, yes please!  :yes:
Title: Re: Star Trek reboot
Post by: Bowsy 112 on October 26, 2016, 08:24:44 PM
Well my thing failed, if its any good I will happily make a character. As long as the plots not stupid, but till then all my time is devoted to... Well it would be star wars but I am a little stuck there...
Title: Re: Star Trek reboot
Post by: DanielRyder on October 26, 2016, 08:31:42 PM
Plots are never stupid bowsy. They just need...a little working out, is all...  :fp

Maybe...this plot would be a shakedown cruise gone wrong? Or maybe a routine mission to somewhere that brings about a change or something...

And of course, we wouldnt use JJ Abrams idea, cause it aint Star Trek Canon....right? Like we discuss whats Star Wars canon or not, maybe we should stick with Roddenberry's Trek and not have a rp with the new events of the Star Trek movie unfolding. Sure, it could be a plot that we might be interested in, but I dont know...

Maybe we are going about this the wrong way? maybe we should just create a board for Star Trek. If people wanna join, they can. It'll be like recruiting this way. Everyone starts out from like Star Trek Academy and they go to a station before going to their assigned ships...or something...I dunno.
Title: Re: Star Trek reboot
Post by: Bowsy 112 on October 26, 2016, 08:35:05 PM
Quote
Maybe...this plot would be a shakedown cruise gone wrong?
Wasnt that the plan for yours?

Quote
And of course, we wouldnt use JJ Abrams idea, cause it aint Star Trek Canon....right?
Yeah it is, its an alternate time line. There for Canon.

Quote
Everyone starts out from like Star Trek Academy and they go to a station before going to their assigned ships...or something...I dunno.

So everybody ends up being an Ensign onboard their own ship?
Title: Re: Star Trek reboot
Post by: DanielRyder on October 26, 2016, 08:41:57 PM
Just spilling ideas. Maybe shakedown cruise is an old idea that needs to be tossed out on its...fuel ejectors

heh...now thats not a bad idea. A ship full of ensigns commanded by...an ensign. Its the Red Squad elite cadets from the academy all over again, you know, what Nog joined that one time... >(
Title: Re: Star Trek reboot
Post by: Bowsy 112 on October 26, 2016, 08:44:33 PM
Yeah but that didn't really go well. Also, by Star Fleets rules. Nog should have become commander of the ship...
Title: Re: Star Trek reboot
Post by: Mim on October 26, 2016, 08:59:03 PM
No way are we going to do what every other ST game out there does, start people off as Ensigns period. We start people off where they want to be with a limit to rank based on RP experience, how good they are etc and if they are going for command roles, they will be tested on that ability to do so.
Title: Re: Star Trek reboot
Post by: DanielRyder on October 26, 2016, 09:07:26 PM
Yeah, but the problem is that Star Trek Universe is so vast, we're gonna have a problem coming up with a good plot  :fp

Everything that has been thought of, discussed, implemented have already been used and what's left? Nothing but scraps. Nothing but shakedowns after shakedowns its starting to feel like a merry go around that goes...and goes....and goes...

We need a fresh start. Something fresh and something totally unknown. No using or borrowing from other sci fi elements that has already been used because that's just cheating. No, we just need something fresh. Maybe a starship that starts somewhere in some outpost looking for something or picking someone up. Maybe its not a shakedown. Maybe it's just a start of something completely new or unheard of...and its not a ship full of Ensigns or Red Squad  <P
Title: Re: Star Trek reboot
Post by: Mim on October 26, 2016, 10:46:45 PM
Ima gonna let Symon tell his story. Its fabulous and since he hasn't yet barely started, I would like to invite him to do it here.  :sam10
Title: Re: Star Trek reboot
Post by: DanielRyder on October 26, 2016, 10:58:57 PM
Rightio  >( 

When I am more familiar with how things work here I wouldn't mind trying to help. :)
Title: Re: Star Trek reboot
Post by: SymonDrayson on October 27, 2016, 12:42:30 AM
Well if you are talking about the story I have going on the ship I command on another SIMM I will give a broad overview later on, maybe tomorrow. :)

Title: Re: Star Trek reboot
Post by: Mim on October 27, 2016, 12:54:34 AM
Yep that one  :yes:
Title: Re: Star Trek reboot
Post by: SymonDrayson on October 27, 2016, 10:56:26 AM
As "requested"

Once dominated by the Dominion, the Gamma Quadrant was an area where freedom was unheard of.

It is now just a little over twelve years since the end of the Dominion War, a massive conflict which resulted in the loss of millions of lives and served to break the Dominion's tight stranglehold in the quadrant.

The Bajoran Wormhole became the gateway to a drastically changing Gamma Quadrant. The rebuilding of the quadrant after the war has been long and costly, with a great deal of work still left to do. After the colonization of New Bajor, and the establishment of Starbase 11 in orbit, thousands came from across the galaxy, each individual hoping to start a new life while carving out a home in the 'wilderness'. Merchant trade between worlds was on the rise and traffic between the Alpha and Gamma quadrants had been rising exponentially each year.

In one moment, however, it all changed. Agents of the Consortium, a group of unknown origin and purpose, with the assistance of Starfleet traitors seized control of several ships, as well as Starbase 11, immediately fracturing Task Force 9, the force which had been charged with protecting and exploring the Gamma Quadrant, and leaving the Consortium in control of many Starfleet assets. Loyal Task Force 9 vessels attempted to fight back, however, they were outnumbered and many faced attempted mutinies or sabotage aboard their ships. Those ships that weren't destroyed or captured withdrew and slowly began to regroup at a former Dominion Veayron Class Starbase which came to be known as Starbase Unity. The loyal ships and crews rallying around Starbase Unity have been labeled traitors by the Consortium. With access to the wormhole all but cut off and communications with the Alpha Quadrant non-existant the loyal Star Fleet ships and Starbase Unity are on their own. Where will they find allies? Who can they trust? How many Consortium agents still move amongst the crews, hidden in the shadows.

Welcome to the adventures of the USS Hawk an Argonaut class ship, part of Bravo Fleets Task Force 9. The Year is 2388 and chaos reigns after the Consortium coup. Join us as we push back against the Consortium, working to bring them down and return order and stability to the Quadrant.  Come aboard today and explore the unknown, help to counter the growing influence of the Consortium and confront a new alien threat.

*******

The ship name and class in my story idea are different than what I was allowed to use. Likewise, Starbase Unity is different because I had to go with Bravo Fleet established Canon. The story is set in a traditional Star Trek setting, no J.J. Abramverse. The Task Force the players ship was assigned to would be Task Force Unity.

In my game characters were given rank according to their backstory. If someone wanted to start Ensign or crewman or whatever and work their way up the ranks then awesome. If a player wrote a character who had been at Star Fleet academy and had been part of the emergency call up during the Dominion War then they would not be a lowly Ensign, maybe a Lieutenant. Maybe someone is a veteran officer with lots of disciplinary action taken against them resulting in a lower rank, blah blah, you get the point. Really the only limit to rank would be the Moderator/Storyteller (whatever would be Captain/Commander rank), Department heads would vary as would the Executive Officers rank (likely Lt. Commander).

The way I wanted the ships command structure (for lack of better term) to work on my SIMM and which I couldn't do, might actually work better here (keeping in mind this opinion is coming from my vast 15 minutes of browsing the threads).

The ship would have a Bridge Board with sub-boards appropriate to it (Ready Room, Conference Room, maybe each of the Bridge stations (not sure seems THAT might be too "clunky").

Each ship department (Operations, Engineering, Medical, etc) would have their own board, again with sub-board "locations" appropriate to that department. Department heads could act as moderators for their departments' boards (maybe?) and with information about the overall story line could help move the story forward as they see fit (within the guidelines set forward by the Captain.) For example, maybe a particular point in a mission calls for the Medical department to come up with a way to counteract the effects of a new bio-weapon. The department head could figure out how the players in the Medical department "write the story" to get to the desired point. Maybe they decide to throw in a twist or problem of their own into the mix, maybe a containment field fails and releases a hallucinogenic drug onto one of the decks. Department head would decide do they need to bring in another department to help.

There would, of course, be boards for other areas of the ship like the lounge, holodecks, etc.

It would start at Starbase Unity with kind of a refit/resupply of the ship happening which would allow players to do some character development posts and interact with one another.

There are things that the game I am currently running has that I don't know how to work (logistically speaking) here. So yeah that is it in a nutshell (a bigger nutshell than I had intended).
Title: Re: Star Trek reboot
Post by: DanielRyder on October 27, 2016, 02:48:09 PM
O_O

......Greens set. I wonder just how many we can send at one time cause thats worth maybe more...

This is an awesome plot. You need an XO?  :D  :yes:

I already got a character from my old star trek rp i was trying to get started on, but failed. She's Command level, either Commander or Lt/Commander, whichever you prefer. Also, my character is perfect cause I created her around DS9 era. She fought in the dominion war too. My rp was set in 2392, or whenever, right after the events of DS9 when they ended their seven seasons. So, she's perfect for the role. i already got her character bio set up.

I only failed in my star trek rp cause I tried to start one when i shouldnt try to. Someone wanted me to start one just so he can be in it. Don't know what happened to him and I dont really care...

What I can do is help bring the plot about to get it going cause this is a great start and I'm willing to make the topics if you need me to add stuff. Just PM me lol.
Title: Re: Star Trek reboot
Post by: SymonDrayson on October 27, 2016, 11:03:26 PM
Oh wow. Thanks for saying that.

Are you asking about an XO for the game I am currently running (or trying to run)? I have one there but, like most of the people on that site, he is AWOL more often than not. I am seriously considering cutting my losses there and letting it die, thinking even more about it since finding this site.

It breaks my heart since I have put almost two years into the ship, its' Wiki, trying to keep the story going after several Captains have come and gone and while dealing with people who lurk and NEVER post except for once in a while and with 3 or 4 sentences at most. I just don't have the energy to keep something going that the people (including the ones who run the larger SIMM fleet) have no apparent real interest in.

:)

Well now that I have cried in my soup, thanks again for liking the basic plot idea.
Title: Re: Star Trek reboot
Post by: Mim on October 27, 2016, 11:18:25 PM
As I said before Symon you got me :D Now I have two versions of my character, but I really do prefer the first version. I think with some edits/tweeking she would be a great asset  :cools

currently needs a little more work and history to fit with the Hawk, dates and stuff

http://startrek.lostworldssff.com/index.php?topic=1444.0
Title: Re: Star Trek reboot
Post by: SymonDrayson on October 27, 2016, 11:36:33 PM
Well, the dates and stuff could be changed a bit. Some of those details I inherited as I took over an already running (limping) story/game.

:)

Title: Re: Star Trek reboot
Post by: Mim on October 27, 2016, 11:43:38 PM
Your dates are fine, it was the dates on that bio I meant :D make it work with your concept
Title: Re: Star Trek reboot
Post by: SymonDrayson on October 27, 2016, 11:53:51 PM
 :sam59
Title: Re: Star Trek reboot
Post by: Mim on October 28, 2016, 12:22:42 AM
So, lets get this rolling. Give me a list of sub forums you need, names, descriptions and I'll do them.
Title: Re: Star Trek reboot
Post by: SymonDrayson on October 28, 2016, 12:44:34 AM
Haha. Slow your roll. I still have planning to do. Didn't realize there would be interest in doing my story here. haha.

Would it be a new ship with forums and subs or working with the existing ship. How about I write up a proposal for how I envision the board (whatever) structured and you tell me if it is doable and if it is too much work. :P

:P

After I have slept. Some of us need our beauty sleep. :) As much as I would rather stay and work on this and enjoy your company (even if you do scare me a little) it was a LONG day.
Title: Re: Star Trek reboot
Post by: Mim on October 28, 2016, 01:45:08 AM
All new. When I have what we need I'll archive most everything else other than bios :)

When you and you know I told you so  <P :indeed :yes:

hahhahaha  :bow1
Title: Re: Star Trek reboot
Post by: DanielRyder on October 28, 2016, 03:40:34 AM

Are you asking about an XO for the game I am currently running (or trying to run)? I have one there but, like most of the people on that site, he is AWOL more often than not. I am seriously considering cutting my losses there and letting it die, thinking even more about it since finding this site.

Yes im asking if I can be the XO  <P  :Poke

I think this roleplay could be fun. This is my character. Obviously some work is needed considering the USS Nexus is in back in Shipyard dock  <P

Mel, are you talking about archiving my old USS Nexus threads? Please don't I gotta save em first...I still like my basic concept. Just give me a figure or time range before you start archiving stuff.

Also, Symon, this is my bio http://startrek.lostworldssff.com/index.php?topic=1437.0 You may note that she's also got some Engineering experience and Operations...
Title: Re: Star Trek reboot
Post by: Troy on October 28, 2016, 11:27:17 AM
BravoFleet is where I got my start in simming several years ago. The Callisto, formerly Ben Nevis, was where I had my longest running character. The game died, and transferring the character didn't work out. It was certainly fun to have a character who worked their way up through the ranks.


If you need a Scotty/O'Brien type character, I might still have the bio somewhere.
Title: Re: Star Trek reboot
Post by: DanielRyder on October 28, 2016, 03:40:15 PM
A Scotty/O'Brien type would be cool. Any chance Ryn could be friends with him?  :D
Title: Re: Star Trek reboot
Post by: SymonDrayson on October 28, 2016, 04:01:47 PM
Who COULDN'T use a Scotty/O'Brien type character. Hell, I could use one in real life.
Title: Re: Star Trek reboot
Post by: Ellen_Ripley on October 28, 2016, 05:48:44 PM
It's been well over forty years since I last saw Star Trek, I did enjoy it back then and I believe I'd enjoy it to be a part of a well scripted RP. I'm in. Though as for character bios, I will need some assistance there. I am fond of Vulcans.
Title: Re: Star Trek reboot
Post by: SymonDrayson on October 28, 2016, 05:59:45 PM
I am sure there are plenty of helpful folks. :)

Title: Re: Star Trek reboot
Post by: DanielRyder on October 28, 2016, 06:10:27 PM
*sigh*  :fp

Well, we could use my old Star Trek character bio template if we want? Its still good enough. If that's alright. I mean, if you havent made a template yet? Also, about the "This is required" stuff, is not required  <P  :W

http://startrek.lostworldssff.com/index.php?topic=1380.0

Also, you still havent answered my question...for the XO thing   :Poke
Title: Re: Star Trek reboot
Post by: Mim on October 28, 2016, 07:02:10 PM
The character template is pretty standard fare. Symon can look at it, add or subtract what he likes.


I'll archive all the Nexus stuff on Monday when I do the old SW stuff. Good enough?

I guess I'll be helping Mum then  :sam10
Title: Re: Star Trek reboot
Post by: SymonDrayson on October 28, 2016, 07:08:19 PM
I don't know one way or the other about the "XO" thing yet. :P

I have only been on here for three days. I don't know people yet. :)

As for the template, I have one I worked on earlier today based on the one you had up already and one that I used elsewhere. :) But yeah, they are more or less standard pretty much everyplace.

Been looking at things and sort of planning things most of the day.
Title: Re: Star Trek reboot
Post by: Bowsy 112 on October 29, 2016, 09:17:51 PM
Before I write up a character, and well this is sort of what me joining the RP depends on.

How will ranks work?
IE could I make a Senior Chief Petty Officer, such as Miles O'Brian take a department leadership role? Like say Chief of Security? In which capacity he should be able to order Anybody below the Rank of and be equal to Lt Commander around with out actually being an officer?
As it seams to be the way it was allowed to work on DS9. (As O'Brian was the next in command following the other main characters even though we have seen other Star Fleet officers on board DS9.)
Title: Re: Star Trek reboot
Post by: SymonDrayson on October 29, 2016, 11:03:49 PM
It is important to distinguish between rank and position. Rank is a service distinction based on experience, ability, and degree of responsibility. The position is a job distinction based on an individual's immediate responsibility and training.

Authority is first given on the basis of position, regardless of rank. Thus, direct orders from the captain of the ship take precedence over orders from a higher-ranking officer on board. Only if the captain is unable to function or unavailable will the orders of the ranking officer take precedence. Of course, a higher-ranking officer may be authorized to relieve the captain of his command.

That was an example using the Captain, but if you look at the first season of TNG (maybe it was second) Geordi was made Chief Engineer even though he was just a Lieutenant (might have even still be a Lt. JG), certainly there must have been other higher ranking engineering officers around, but because of his position as Chief Engineer, his orders would supersede any rank difference. Worf was at the same time made Chief of Security and again, he was just a Lieutenant, filling in for Tasha Yar, a Lieutenant.

At any rate, the answer to your question is that if your characters biography is written to justify the rank and the position I don't see a problem with that so long as no one else has one.

I am working on stuff for the game/story and have a thread for Character guidelines and the Character Template available. Things are still in the process of being organized.

http://startrek.lostworldssff.com/index.php?topic=2055.msg44367#msg44367 (http://startrek.lostworldssff.com/index.php?topic=2055.msg44367#msg44367)

http://startrek.lostworldssff.com/index.php?topic=2055.msg44368#msg44368 (http://startrek.lostworldssff.com/index.php?topic=2055.msg44368#msg44368)
Title: Re: Star Trek reboot
Post by: Bowsy 112 on October 29, 2016, 11:23:10 PM
It is important to distinguish between rank and position. Rank is a service distinction based on experience, ability, and degree of responsibility. The position is a job distinction based on an individual's immediate responsibility and training.

I am not saying this is wrong.

But the issue with this is, it means the only difference between say a Star Fleet Officer and a Star Fleet Enlisted person is that one went to the Academy.

Which is sort of what I was going to go for with my guy. If I made him.

Also Are MACO's a thing in your mind by this point?
Title: Re: Star Trek reboot
Post by: SymonDrayson on October 30, 2016, 12:18:07 AM
Quote
But the issue with this is, it means the only difference between say a Star Fleet Officer and a Star Fleet Enlisted person is that one went to the Academy.


That is the only difference more or less. When I was in the Army, the only difference between myself, a Sergeant, and the Lieutenant from West Point was he went to the Academy and was well versed in theory and I didn't go to the Academy but had practical experience. In so far as the game is concerned, it isn't a problem, there are Canon examples (Example: Chief O'Brien) of Senior NCO's having leadership positions.

As far a MACO's are concerned, the quick answer is no, they are not a thing at this point in the timeline. MACO as an entity was disbanded after the founding of the Federation. This ship will have a detachment of Starfleet Marines stationed aboard.
Title: Re: Star Trek reboot
Post by: Bowsy 112 on October 30, 2016, 09:20:29 AM
But they are a thing in STO which is considered canon. More or less.

Star Fleet Marines dont appeare in official canon so how would they work?
Title: Re: Star Trek reboot
Post by: SymonDrayson on October 30, 2016, 09:33:04 AM
Starfleet Marines appear in Star Trek VI: The Undiscovered Country as part of the proposed plan to rescue Kirk and McCoy from the Klingon prison.

For the purpose of this story I have Starfleet Marines assigned aboard the ship as they are the more 'elite' troops as opposed to the regular Starfleet ground forces as depicted in many episodes of DS9.
Title: Re: Star Trek reboot
Post by: Bowsy 112 on October 30, 2016, 10:05:44 AM
But how would their ranks work? do they use typical marine ranks, where would they come from? They have like one entry on Memory Beta which is the non canon source.  Could a Marine Officer or Non Commissioned Officer act as Head of Security?
Title: Re: Star Trek reboot
Post by: SymonDrayson on October 30, 2016, 10:32:53 AM
Marine ranks are what you would expect: Pvt, PFC, Lance Corporal, Corporal, etc.....

The commanding officer or Executive Officer of a Marine Detachment (MarDet) aboard ship COULD potentially take over as Ships Captain in a dire emergency, however, since they will not have received training in starship operations that scenario would come about as a 'no other option' kind of thing.

As for holding a Department Head position that would not happen. Marines don't have the training in Starship Command or Operations (unless the Character switched from Starfleet to the Marines at some point). A marine would not be put in charge of Ship Department just like a Starfleet Officer would not be a Platoon Leader or Platoon NCO.

Aboard ship, the Marine Unit's Commanding Officer falls under the overall command of the Ships Captain, while command of the Marine Unit itself rests with the Marine Commanding Officer, Executive Officer and so forth down the chain of command. The Marine Executive Officer coordinates with the Chief Tactical/Security Officer (or the Strategic Operations Officer if one is present) but DOES NOT answer to them directly.

For an idea of how Starfleet Naval and Starfleet Marine ranks compare, A Starfleet Captain is equivalent in rank to a Marine Colonel.
Title: Re: Star Trek reboot
Post by: Bowsy 112 on October 30, 2016, 10:55:27 AM
Okay. I'll think about it.

So... How any Marines make up a ship board compliment as that would dictate the rank of the CO.

I am aware that a Colonel Matches with Captain but I meant the most scenior marine on the ship would be what? Is it like a case in real life where platoons could be led by a Captain, or is there a company on board headed by a Major or a Captain or dose it stick more solidly to what should be in command?

And as for those ranks. The Official Star Trek Wiki page says there are included ranks such as Sub Lieutenant, Lieutenant First Class and Lieutenant Second Class. where would they fall?
Title: Re: Star Trek reboot
Post by: SymonDrayson on October 30, 2016, 11:54:15 AM
So just for general knowledge here is a list of Departments used aboard the U.S.S. Valhalla and available playable positions within each.

Command


Strategic Operations Department


Operations Department


Security and Tactical Department


Intelligence Department


Flight Control Department


Engineering Department


Science Department


Medical & Counseling Department


187th Marine Raider Company


Civilians Pre-approval only.

This is not an exhaustive listing of positions as departments such as Science and Engineering have a WIDE range of specialist positions.
Title: Re: Star Trek reboot
Post by: SymonDrayson on October 30, 2016, 12:28:02 PM
Quote
So... How any Marines make up a ship board compliment as that would dictate the rank of the CO.


For the purposes of this ship and story the 187th Marine Raider Company is comprised of 4 Platoons and a command team totaling 125 men and women). This is considered an 'under strength' company as it's size has been reduced. In the game it will likely be commanded by a Captain or 1st Lieutenant.

Quote
And as for those ranks. The Official Star Trek Wiki page says there are included ranks such as Sub Lieutenant, Lieutenant First Class and Lieutenant Second Class. where would they fall?

For this ship and game, I have chosen a simplified rank structure for the Marines. There are two or three separate 'accepted' rank structures used across various sites and games.

Line Officer/Warrant Officer

Colonel
Lieutenant Colonel
Major
Captain
1st Lieutenant
2nd Lieutenant
Chief Warrant Officer
Master Warrant Officer
Warrant Officer 1st Class
Warrant Officer

NCO / Enlisted

Sergeant Major
Master Sergeant
Gunnery Sergeant
Staff Sergeant
Sergeant
Corporal
Lance Corporal
Private First Class
Private
Title: Re: Star Trek reboot
Post by: DanielRyder on October 30, 2016, 12:58:26 PM
I'll work on my Camryn bio and update it before sending it to your PM in a bit.

As for a second character, I was thinking about a ship's bartender lol. I dunno. Kinda like Guinan or something but not her. Obviously. I dont know...im still thinking about it...either a civilian or maybe I should take a ranked character as my secondary? Leave some civilians to be NPCs?

Okay, who do you want filled and I can put in a bio for my second character? I like pilot, operations, some medical. Security. Marines. Or maybe I should have a pilot as my second character?
Title: Re: Star Trek reboot
Post by: SymonDrayson on October 30, 2016, 01:19:39 PM
Civilians I would prefer to have as NPC's. You could make an NPC Bartender that ONLY you control (which wouldn't count as a Secondary character.) That being said I can see a few ways that a Civilian could be a main character/secondary character. That is something we can discuss certainly.

As far as a character to make as secondary characters (or character in general) just about anything could work, it is my job (and other storytellers) to make sure characters are worked into the storyline.

I envision the story revolving around exploration (there is a great deal of unexplored territory in the Gamma Quadrant which we will most certainly utilize), combat (ship to ship, ground, possibly ship boarding actions), first contact/diplomacy, and Evacuation/Rescue. Of course anything can happen.

All of the possibilities you listed can easily be worked into a storyline.

As a general note, people should make the character that interests them, don't worry about what NEEDS to be filled. The important thing is to enjoy writing for your character.
Title: Re: Star Trek reboot
Post by: Bowsy 112 on October 30, 2016, 01:28:39 PM
So for the Marines I take it will be set out like the US Marines should be?

A Sgt incharge of a 4 man fire team. A SSgt incharge oof a 8 man squad. A GSgt as a platoon sergeant sort of thing?

Also just to clarify you've used the Master Sergeant and First Sergeant rank as the Company Sergeant rank, which is the prefered?

Again not saying I will make a character yet. I am still working on it. Not sure if the character I would want to play would work.

Also would they follow Marine norm of a Captain being refereed to as Major whilst onboard the ship?

Also Green I thought you wernt allowed more characters?
Title: Re: Star Trek reboot
Post by: Mim on October 30, 2016, 04:10:36 PM
So much reading  :fp


I'll do some work on Roxy's bio.

Bowsy, Green's character extras are contingent on him keeping up across the boards. He has already dropped some of them, so he's okay if he keeps up elsewhere.
Title: Re: Star Trek reboot
Post by: Bowsy 112 on October 30, 2016, 04:24:09 PM
Okay cool. I was just checking.
Title: Re: Star Trek reboot
Post by: SymonDrayson on October 30, 2016, 04:29:15 PM
So much reading?

What do you mean RougueRanger? I only went from like 9 posts to 85 yesterday. :P

I will PM you something later that might make things easier for you.
Title: Re: Star Trek reboot
Post by: Mim on October 30, 2016, 04:42:05 PM
 :sam37  :lol :indeed :sam10

Yep, sent you PM on that one
Title: Re: Star Trek OOC chat
Post by: Ellen_Ripley on October 31, 2016, 04:49:10 PM
I've been giving this some rather deep thought. My decision is that I should  go with what I am familiar with, a medical officer. That being so, I will need assistance in writing up the biography, not because I'm incapable of doing so, merely that my access to the computer is very limited.

I have a name, Aldus O'Flynn. Age around sixtyish, rank, Commander (Medical). Face claim, Donnelly Rhodes (Doc Cottle from BSG).
Title: Re: Star Trek OOC chat
Post by: DanielRyder on October 31, 2016, 06:35:24 PM
ooo Doc Cottle. He's awesome...

How do you want help with this? Over PM? I can give you a template to start with. Its over here in this link.

http://startrek.lostworldssff.com/index.php?topic=2063.0

Title: Re: Star Trek OOC chat
Post by: Ellen_Ripley on October 31, 2016, 06:46:00 PM
I know we have the template Ben, its time I don't have at the moment.
Title: Re: Star Trek OOC chat
Post by: DanielRyder on October 31, 2016, 06:52:46 PM
Sorry. Do you want to give me the details over PM so i can make the thread for you?

Im just trying to figure out how I can help, so Im trying to think.
Title: Re: Star Trek OOC chat
Post by: Ellen_Ripley on October 31, 2016, 06:58:35 PM
I'll write down some notes then pass them onto Mel. If you want to help write up the bio that would be greatly appreciated thanks Ben. I must be off now, see you soon.
Title: Re: Star Trek OOC chat
Post by: DanielRyder on October 31, 2016, 07:00:54 PM
Cool. Have a good day  :cools
Title: Re: Star Trek OOC chat
Post by: Troy on October 31, 2016, 07:42:07 PM
I can change the bio for Ops or Engineering. Doesn't really matter to me. Is there a preference for which position you want?
Title: Re: Star Trek OOC chat
Post by: Mim on October 31, 2016, 08:00:07 PM
Greeny, Mum gave me some scribbles......now I gotta translate. PM soon.

Troy, did you ask for something particular earlier?
Title: Re: Star Trek OOC chat
Post by: DanielRyder on October 31, 2016, 08:16:48 PM
ooo scribbles. I like scribbles. I'll keep my Word/Office thing handy  :D

Take your time.
Title: Re: Star Trek OOC chat
Post by: Troy on October 31, 2016, 08:36:07 PM
Nothing specific. I said a Scotty/O'Brien type character. Scotty was the engineer on TOS and O'Brien ended up as the Chief of Ops on DS9.
Title: Re: Star Trek OOC chat
Post by: Mim on October 31, 2016, 08:41:41 PM
We would need both :D

I'll get to it Green  :D
Title: Re: Star Trek OOC chat
Post by: DanielRyder on October 31, 2016, 08:49:41 PM
Ooo yeah, I think you could. Engineering and Operations is sort of side by side or back to back. O'Brien was Ops on DS9, but he also did some engineering work on her old systems, if you remember? Found a couple of those cardassian Voles  :D

Anyways, but yeah, you could have like a hybrid character. I dunno. Ryn's kinda that cause she started out Engineering first and merged with operations, so technically, she knows both.

Up to you. It'd be cool  :yes:
Title: Re: Star Trek OOC chat
Post by: SymonDrayson on October 31, 2016, 11:25:24 PM
Quote
Nothing specific. I said a Scotty/O'Brien type character. Scotty was the engineer on TOS and O'Brien ended up as the Chief of Ops on DS9.

That would be a good character I think. Pick one as the primary department you would be in and the other as a secondary department, maybe one you worked in previously.

Geordi was Ops then Engineering, O'Brien Engineering then Ops, Worf went from Security to Tactical to Strategic Ops. It would be fairly common I think for Officers (especially Bridge Officers) to be cross trained in another department.

As for preference. Do a character that is interesting and fun for YOU.   :)
Title: Re: Star Trek OOC chat
Post by: Bowsy 112 on November 01, 2016, 12:26:05 AM
I have a question. In Your mind what have the Star Fleet Marines actually done? They cant have played a massive part as we never see them in situations where we should?

Also what are their uniforms like? Are they as impractical as the normal Star Fleet Ground Forces (With their formal trousers and Shoes.)

I am still teatering on what I would want to make my character be if I even decided to make a character at all.

Also. I know it may not seam like a big deal but I was thinking about doing some character history involving it.

But new Canon that has been established recently essentially says MACO's held Earths fastest Warp ship before the NX-01. Is that how you are going to play it?
Title: Re: Star Trek OOC chat
Post by: SymonDrayson on November 01, 2016, 01:04:58 AM
Quote
But new Canon that has been established recently essentially says MACO's held Earths fastest Warp ship before the NX-01. Is that how you are going to play it?

I am not familiar with that. Could you share a link to the article so I can read it and see whether it may or may not fit?

Title: Re: Star Trek OOC chat
Post by: Mim on November 01, 2016, 01:09:43 AM
I have a question. In Your mind what have the Star Fleet Marines actually done? They cant have played a massive part as we never see them in situations where we should?

Let me ask the hypothetical question Bowsy. What have the British forces actually done in Stargate?


Quote from: Bowsy 112
Also what are their uniforms like? Are they as impractical as the normal Star Fleet Ground Forces (With their formal trousers and Shoes.)

Does it matter? We can't bloody see them, they can wear friggin shorts and singlets for all it matters

Quote from: Bowsy 112

I am still teatering on what I would want to make my character be if I even decided to make a character at all.

Also. I know it may not seam like a big deal but I was thinking about doing some character history involving it.

But new Canon that has been established recently essentially says MACO's held Earths fastest Warp ship before the NX-01. Is that how you are going to play it?
make it up for god's sake, it doesn't matter. This is RP, we write the stories, we base it on the movies and shows, but that is where it ends.  :fp
Title: Re: Star Trek OOC chat
Post by: SymonDrayson on November 01, 2016, 01:21:09 AM
(https://s5.postimg.org/odmpyxbxz/starfleet_special_forces_uniform_by_guy191184_d4.png)

That is what was used in my other game. I kind of liked it. Of course it is duty uniform & dress uniform
Title: Re: Star Trek OOC chat
Post by: Bowsy 112 on November 01, 2016, 01:23:44 AM
Its my deduction from reading information on the ENT era intrepid class in the Eaglemoss book. And infomation from the USS Franklin from the Memory Alpha page.

I mean my interpretation may be wrong so please let me know.

Quote
Regarding the vessel's origins, Dylan Highsmith said, "If you want the official explanation on the Franklin and its warp factor: it was a MACO ship (or a United Earth Starfleet ship that housed MACO personnel at times) that predates the NX-01. When the UFP Starfleet is formed, MACO was disbanded and the ship was reclassified as a Starfleet ship [with the "USS" identifier]. The ship is then 'lost' in the early 2160s. It was important to everyone that the ship, like Edison, predate the Federation; that thematically, the ship mirrored an earlier time in history and served as a bridge in design between then and the NX-01. Doug and Simon may have worked up something [on an official launch date], but if they did it never made it to script or screen. Either way it predates the NX-01, and was reclassified after the UFP is formed." [3]

The possible launch date of the Franklin as Earth's first warp 4 vessel can be narrowed down based on information from ENT: "First Flight", which established that the warp 3 barrier was first broken by the NX-Delta in 2145, and that the construction of Enterprise, Starfleet's first warp 5 ship, began in 2150. Therefore, the launch of the Franklin likely occurred within that range.
http://memory-alpha.wikia.com/wiki/USS_Franklin

This to me more or less says that the USS Franklin was a MACO star ship , had Warp 4 capability and was build before the NX-01

Now from the Eaglemoss book. (I dont have an online version sorry.)

"The Intrepid Class is Starfleet's fastest class of ship before the construction of the NX-01, able to reach Warp 3.5, and later capable of reaching Warp 4 after the launch of the NX class. The class was built from 2147 and to the mid 2150's and was one of the most mass produced pre federation ships."

Again I may have just misunderstood this.

As for the uniform. Oh cool looks very ENT inspired.

Quote
make it up for god's sake, it doesn't matter.

Its still got to fit in to Canon though.
Title: Re: Star Trek OOC chat
Post by: DanielRyder on November 01, 2016, 01:25:07 AM
Lemme pitch in on here to say I dont see what the big deal is about the marines or the army. They've been in Earth history for as long as they've been since they first started and nothing in the Federation said anything about them being disbanded, so why the picking and the constant picking about marines in Star Trek, for crying out loud...

For as far as I know, marines have always been canon in Star Trek. I dont know what my sources are, but its there. Maco or otherwise, its there and still been there even if the Macos were disbanded. What is Star Trek Navy without the marine corps?

Honestly...

As for the uniform thing, its always green and yes in dress and duty uniform. I like that pic Symon  :yes:
Title: Re: Star Trek OOC chat
Post by: Mim on November 01, 2016, 01:29:10 AM
Love the uniforms....but, can we have something like this for combat? :D

(https://s-media-cache-ak0.pinimg.com/600x315/c2/1b/08/c21b0878ee470f9918dfac9629807d98.jpg)

Bowsy, sometimes canon gets in the way.  >(
Title: Re: Star Trek OOC chat
Post by: DanielRyder on November 01, 2016, 01:33:01 AM
Looks good, but not very Star Trek ish, Mel. This isn't Starship Troopers or wherever that came from. We're not fighting bugs from another galaxy  :fp :lol
Title: Re: Star Trek OOC chat
Post by: Mim on November 01, 2016, 01:42:38 AM
Well I like it. Find a better combat outfit then Mr Smarty pants.  <P
Title: Re: Star Trek OOC chat
Post by: DanielRyder on November 01, 2016, 01:47:00 AM
Nah, I cant find a better one than that  :fp

But i found something on Memory Gamma. Still star trek, just not sure if Gamma is part of Star Trek, but it has something on Starfleet Marines...

http://memory-gamma.wikia.com/wiki/Starfleet_Marine_Corps

Got some nice uniforms there and combat uniform that could be good.

(http://vignette3.wikia.nocookie.net/memory-gamma/images/a/a1/Tacticalarmor.jpg/revision/latest?cb=20091109073057)
Title: Re: Star Trek OOC chat
Post by: SymonDrayson on November 01, 2016, 01:57:11 AM
Quote
Looks good, but not very Star Trek ish, Mel. This isn't Starship Troopers or wherever that came from. We're not fighting bugs from another galaxy  :fp :lol

Are you sure?
Title: Re: Star Trek OOC chat
Post by: DanielRyder on November 01, 2016, 01:59:05 AM
lol, good point. I was just teasing...  :lol

Hey, is Memory Gamma considered a good source for Star Trek? I found some good marine uniforms on there.
Title: Re: Star Trek OOC chat
Post by: SymonDrayson on November 01, 2016, 02:07:01 AM
In short. I don't know. I haven't really looked at it. I have read a thing or two that seemed decent and on a couple of different games I have played items were used as source material.

6 of one 1/2 dozen of the other.

Title: Re: Star Trek OOC chat
Post by: Bowsy 112 on November 01, 2016, 09:19:17 AM

For as far as I know, marines have always been canon in Star Trek. I dont know what my sources are, but its there. Maco or otherwise, its there and still been there even if the Macos were disbanded. What is Star Trek Navy without the marine corps?


StarFleet isnt a Military Force though so I am not too sure how they can have a Military Force such as marines going along with them.

As far as Memory Gamma goes, I would say no. it seams to just be based of of what ever and contradicts Memory Alpha at every turn.

Canon exsists for a reason, if we were just going to make stuff up may as well not do a Star Trek role play.

My issue is we hear of Star Fleet Marines once in canon. And even then they didnt make sense. So I dont even know what they really do. From what I can figure out all of their roles involve hostage rescue and guarding embassies on other worlds.

And as for uniform armour like those dont really seam to be in star fleet style. These Marines, as they are Star Fleet Marines would likely be non-offencive. Unless they dont follow the same rules as the rest of Star Fleet. At most they wear a strange out of space flack vest.

I am just trying to figure out what the SF Marines are, because every time I have it figured out I find another hole in the concept. its why I spend to long making Federation Marines.
Title: Re: Star Trek OOC chat
Post by: Troy on November 01, 2016, 11:20:25 AM
My understanding of the Franklin was that it was pressed into service as a MACO ship during the Romulan War. There's speculation that Colonel West from Star Trek 6 was in the Marines, as well as that the strike team in Star Trek 5 could have been Marines.

 The title of Starfleet/Federation Marines has never been officially mentioned on screen.


We know from Beyond the MACO were absorbed in Starfleet after the formation of the UFP.


Memory Gama is not an official wiki, but if we want to pick and choose from their pages I don't see why not. I've used non canon information to fill out backstory before.


Title: Re: Star Trek OOC chat
Post by: SymonDrayson on November 01, 2016, 11:41:51 AM
Quote
StarFleet isnt a Military Force though so I am not too sure how they can have a Military Force such as marines going along with them.

As far as Memory Gamma goes, I would say no. it seams to just be based of of what ever and contradicts Memory Alpha at every turn.

Canon exsists for a reason, if we were just going to make stuff up may as well not do a Star Trek role play.

My issue is we hear of Star Fleet Marines once in canon. And even then they didnt make sense. So I dont even know what they really do. From what I can figure out all of their roles involve hostage rescue and guarding embassies on other worlds.

And as for uniform armour like those dont really seam to be in star fleet style. These Marines, as they are Star Fleet Marines would likely be non-offencive. Unless they dont follow the same rules as the rest of Star Fleet. At most they wear a strange out of space flack vest.

I am just trying to figure out what the SF Marines are, because every time I have it figured out I find another hole in the concept. its why I spend to long making Federation Marines.

This is excerpted from the "Star Trek Bible", production notes used by writers for continuity purposes, most long-running shows have one. It is what I have gone by in my other games, what other games have gone by and what this story will be using. If the concept of the Marines are too much for you to get on board with, then I understand and the traditional Starfleet officer track is a fantastic idea.

"The United Federation Starfleet, or Starfleet as we refer to the Federations "Naval" branch, is dedicated to peaceful, scientific exploration and the policing of Federation space lanes (think Coast Guard). However, there are times when military intervention on a planet becomes necessary, and when those times come, the Federation maintains an elite force of soldiers - United Federation Starfleet Marines or simply Starfleet Marines.

Fleet "Naval" personnel serve a wide variety of purposes, diplomatic as well as scientific. Starfleet

Federation Marines serve a narrower purpose - reconnaissance, armed support, and of course combat if diplomacy fails.

Even when forgotten, the Starfleet Marine Corps is always hard at work upholding the ideals of the Federation while guarding it against any adversary that may present itself. In true military fashion, officers of the Marine Corps place the lives of others before their own, ready to sacrifice anything for their government.

The organization of the United Federation Starfleet Marines is formed along the lines of the different real world Marine Corps organizations but mostly follows the structure, customs, courtesies and traditions of the United States Marine Corps of the 20th century. The Commandant of the United Starfleet Marine Corps reports directly to the Commander-in-Chief United Federation Starfleet.

In 2161 the United Federation of Planets was founded and the United Earth Starfleet and Military Assault Command Operations would be absorbed into this new group. Starfleet became a defensive and exploratory organization and the MACO was chosen by the Federation Council to remain a purely military force. This was to move designed to appease the most militaristic members such as the Andorians and even much of Earth, with fresh memories of the Romulan War and Xindi attack. Field Marshal Casey was selected to be the first Commandant of the newly named Federation Marine Corp. They are called the Federation Marines because the Vulcans refused to allow any one organization to hold complete military power, the domination of the Vulcan High Command was a lesson they had learned well.

Starfleet had the ships which were deployed outside of Federation Space whereas the Marines were a planetside organization and not deployed outside Federation Space except in times of  war or crisis. Several other organizations joined the Marines, most notably much of the Andorian Imperial Guard and roughly a regiment of Vulcans from the old Vulcan High Command. The Federation Marine Corp was organized as a peacetime garrison force and as a wartime assault force. The Marines were given roughly a dozen cruiser sized vessels to transport their divisions. These were not armed on the level with Starfleet cruisers, and were crewed by Starfleet personnel but were under the command of the Marines.

EXAMPLES OF USE: (gathered from different Canon sources.)

In the year 2267, the Klingon Empire issued an ultimatum to the Federation, withdraw all forces from contested areas or it would be war. Knowing the Klingons wouldn’t wait, Starfleet and the Marines were put on wartime status even before the Klingon’s war declaration. As Starfleet moved to repel the Klingons from Organia, for the first time since the Earth-Romulan War Marines were stationed aboard starships, a policy which remained in place, used most often in times of crisis, aboard flag vessels, and aboard ships with 'special' assignments, and when deemed necessary by higher command.

In 2293 Klingon moon Praxis exploded. The destruction of Praxis removed the Klingon’s ability to make war because it was the key energy production facility in the empire’s war machine. This incident caused a large debate within the Federation and its organizations. Starfleet was split between wanting peace and to conquer the Klingons to keep them from becoming a threat again. While in route to Earth for a peace conference Chancellor Gorkon was assassinated on his ship and Captain Kirk and Doctor McCoy beamed over to help and were taken prisoner when he died. When Captain Kirk and Doctor McCoy were taken prisoner and sent to Rura Penthe, Starfleet AND the Marines created ‘Operation Retrieve’ to rescue them. This operation was never launched because President Ra-ghoratreii said the operation would trigger a war. But the plan was for a small task force to breach Klingon space and reach the prison and for Marine Strike Teams to assault the facility and rescue the prisoners.

In 2369 tensions rose between the Cardassian Union and Federation. The Marines were mobilized and sent to reinforce the border.

In 2370 tensions continued to rise as the Maquis began raiding Cardassian outposts. Marines were sent to garrison some Federation colonies known to support the Maquis with the mission to prevent aid to the terrorists.

In 2372 the Klingon Empire withdrew from the Khitomer Accords, ending the peace between them and the Federation. To counter the Klingon’s raids on Federation borders 10 Marine divisions were sent forward to repel any attempts at invasion. There were many minor skirmishes and four large scale engagements, Larta III, Menta IV, Hepta Prime, and Pincila Colony. All four times the Klingon’s were repelled with heavy loses to their forces and minor loses to the Marines.

When Earth was placed under a state of emergency by president Jaresh-Inyo the First and Second Marine Divisions were mobilized for Earth Defense. Captain Sisko, acting head of Earth Security, with the powers granted him by the state of Emergency places the First Marine Division in Paris France at Federation Headquarters and the Second Marine Division in San Francisco at Starfleet Headquarters. Before his arrest, Captain Sisko contacted General Munro and had orders issued to the Division Commanders to move on Sisko’s orders if needed.

The Dominion was able to gain a foot hold in the Bolian System in the early throws of the war. They were also able to push into the Vulcan System, attempts to invade one of the outer planets was repulsed by the 24th Marine Division. Following the fight on the surface Starfleet was able to push the Dominion back out of the system. Starfleet is able to retake Deep Space Nine.

The Dominion launched a second invasion of the Vulcanis Sector, they took hold of three moons on the outer planet, an attempt to invade Vulcan’s moon was repelled by the 17th Marine Division. As this fight was occurring the Dominion launched an invasion of Benzar. The Dominion breached the defense lines and made it to the planet. Despite their best efforts the 23rd Marine Division was unable to repel the invasion, and fought to the last. They inflected massive casualties on the Dominion, destroying 3 Jem’Hadar Divisions and the Cardassian 8th and 12th Orders.

When Starfleet decided it was time to go on the offensive and invaded the Chin’Toka system. The 12th, 18th, and 33rd Marine Divisions took part in the landings. Starfleet and Romulan forces forced the Dominion out of the Bolian system, aided by the 40th Marine Division.

Following the Battle of Cardassia the 4th and 7th Marine Divisions were stationed on Cardassia Prime as a military garrison. In the aftermath of the war, it was decided that Marine Divisions would remain garrisoned on member worlds due to the Federation’s losses and weakened state."


Specific to this game and it's story, the Marine Detachment assigned to the Valhalla are part Starfleet Marine Special Operations Commands' (MARSOC) 3rd Marine Raider Battalion (think Force Recon/Army Rangers/Etc.). They are tasked with special operations mainly as well as carrying out 'high risk' missions that are deemed beyond the training of regular Marine Units.

The Marines on board fall under the overall command of the ships Captain, however, direct command of the Marines, their shipboard facilities (Marine Deck and CIC) is retained by the Marine Commander. The Marine Executive Officer coordinates (but is not commanded by) with the Chief Tactical/Security officer, mainly having to do with areas of potential crossover in responsibilities (say for instance procedures should the ship be boarded, etc.).

The standard duty/dress uniform will be what I posted earlier. As far as assault uniforms I am heavily leaning towards:

(https://s5.postimg.org/ku5dmuylz/800px_Assault_Uniform_Tropicala.jpg)

Ranks are straight forward and follow what I posted an eternity ago in another post.

Federation Starfleet Marines CANNOT hold Department Head or Assistant Department Head postions aboard ship. Nor do they function within those departments UNLESS FOR SOME REASON the possibility of cross-branch Marine/Naval postings occurs.

I don't know how else to say it but enough.



 
Title: Re: Star Trek OOC chat
Post by: DanielRyder on November 01, 2016, 11:52:32 AM
Agreed. Bowsy, what he said should be it for the marines in starfleet in general. Let's not continue this discussion anymore, please. What he says and wants is final. If you want to join, you can create a character for this roleplay.
Title: Re: Star Trek OOC chat
Post by: Bowsy 112 on November 01, 2016, 01:07:28 PM
Sorry but you are not allowed to view spoiler contents.


This is what I wanted. I wanted a bible to refer to whilst making my character. Because all infomation on Star Fleet Marines is taken from the Books that are not canon.

At no point was I trying to be difficult or aggressive. it was just I was doing research in a vary vague area.
Title: Re: Star Trek OOC chat
Post by: SymonDrayson on November 01, 2016, 01:10:30 PM
 :yes:
Title: Re: Star Trek OOC chat
Post by: Mim on November 01, 2016, 05:00:52 PM
PEACE AT LAST
  :fp :lol
Title: Re: Star Trek OOC chat
Post by: DanielRyder on November 01, 2016, 05:28:55 PM
 :eye

*does the wave*  >(
Title: Re: Star Trek OOC chat
Post by: Troy on November 02, 2016, 04:24:17 PM
What class ship are we on?
Title: Re: Star Trek OOC chat
Post by: SymonDrayson on November 02, 2016, 04:27:29 PM
Valhalla Class http://startrek.lostworldssff.com/index.php?topic=2066.0 (http://startrek.lostworldssff.com/index.php?topic=2066.0)
Title: Re: Star Trek OOC chat
Post by: Troy on November 02, 2016, 05:00:30 PM
Looks like an enhanced Intrepid class.
Title: Re: Star Trek OOC chat
Post by: SymonDrayson on November 02, 2016, 05:10:01 PM
Yeah. Somewhere between Intrepid and Prometheus is what I was shooting for.
Title: Re: Star Trek OOC chat
Post by: Ellen_Ripley on November 02, 2016, 05:31:30 PM
Paddy's biography has been posted in the pending section. I've added some detail that Mel indicated to me in regard to the inquiry. Awards have been noted although I couldn't find images for them.
Title: Re: Star Trek OOC chat
Post by: Bowsy 112 on November 02, 2016, 05:33:39 PM
I dont think I am going to want to participate in this after a few days. So I'll give it a miss. Not that its in anyway bad. Its just down to me.

Just thought I would let you guys know.
Title: Re: Star Trek OOC chat
Post by: SymonDrayson on November 02, 2016, 05:38:03 PM
 :yes:

 :yes:
Title: Re: Star Trek OOC chat
Post by: Ellen_Ripley on November 02, 2016, 07:33:51 PM
I dont think I am going to want to participate in this after a few days. So I'll give it a miss. Not that its in anyway bad. Its just down to me.

Just thought I would let you guys know.

Now why do I find that not unusual Bowsy?  :fp
Title: Re: Star Trek OOC chat
Post by: DanielRyder on November 02, 2016, 07:35:52 PM
I am also unsure of why he wanted to post that either  >(
Title: Re: Star Trek OOC chat
Post by: SymonDrayson on November 02, 2016, 07:46:27 PM
 :indeed
Title: Re: Star Trek OOC chat
Post by: Troy on November 02, 2016, 09:20:27 PM
Paddy's biography has been posted in the pending section. I've added some detail that Mel indicated to me in regard to the inquiry. Awards have been noted although I couldn't find images for them.



Most of the awards aren't mentioned/shown on screen. You'd have to see if one of the fleets has pictures that correspond to those awards. In TOS most the awards on their dress uniforms were a collection of colored triangles.
Title: Re: Star Trek OOC chat
Post by: Ellen_Ripley on November 02, 2016, 09:27:16 PM
It appears as if Symon has found a couple of them. Thank you by the way Symon. We could possibly fudge up some of our own at some point I think.
Title: Re: Star Trek OOC chat
Post by: SymonDrayson on November 03, 2016, 01:18:16 AM
I have a GREAT deal of images for these.
Title: Re: Star Trek OOC chat
Post by: Mim on November 03, 2016, 01:21:16 AM
Mel has been at work  <P >( go see
Title: Past Prologue - The story so far
Post by: SymonDrayson on November 04, 2016, 12:50:46 AM
Okay. Here is a bit of backstory for everyone hopefully to help with any character development posts you want to do, or for posts in general and for if you want to tweek character bios.

As most of the major things I wanted to get done are done, I am hoping we can get things going in earnest by the end of the weekend. I have one post I need to reply to, and then I have a post for my character I want to do. After that I will start posting with other folks. :)

Those of you who aren't going to be on the ship when we leave Starbase Unity can write up whatever you feel appropriate for your characters location and 'solo story arc'. You know who you are.

And now. The backstory.

Past Prologue – The Story so far

September 20th, 2388

The U.S.S. Mithras, commanded by Captain Harvey Geisler, on routine patrol near the Jenkata Nebula is logged as missing. All attempts at communication go unanswered and the ships' transponder goes dark. The U.S.S. Triton is dispatched to investigate.

Vice Admiral Vadosia Adislo, the Task Force 9 Commanding Officer and Admiral Scarlet Cameron, the Task Force 9 Executive Officer meet in secret at Starbase 11. Shortly after this meeting, Admiral Cameron leaves the station aboard the U.S.S. Independence, destination not logged.

September 21st, 2388

The U.S.S. Hawk answers a distress call from a civilian freighter reporting that it was under attack by pirates. When the Hawk arrived the pirates attempt to flee. After a running battle, the pirate ship self-destructs instead of surrendering.

September 23rd, 2388

Reports of pirate attacks on civilian shipping, as well as reports of civil unrest on several outlying colonies, continue. Task Force 9 moves to deal with these problems, ordering several ships to investigate. Spotty intelligence reports are received identifying a group calling itself the Consortium, which was considered a small, unorganized, dissident group by Task Force Intelligence, as being behind the acts of piracy and civil unrest.

The U.S.S. Triton reports that it is under attack near the Jenkata Nebula, however, the transmission ends abruptly. Soon after the Triton’s transponder goes dark.

September 27th, 2388

Vice Admiral Adislo abruptly replaces the Captains and Executive Officers of the U.S.S. Valhalla and the U.S.S. Beifong, replacing them with officers from his Command Staff. He then gives each Captain sealed orders to be opened only after each ship is underway. Both ships are then ordered to go dark and set courses away from Starbase 11.

October 1st, 2388 - day of the ‘Event’

The phrase “The society of sheep shall fall to the wolves.” is broadcast on all Starfleet frequencies in the Gamma Quadrant. Immediately thereafter all Starfleet frequencies go dead.

Mutinies break out on a large number of ships in the Task Force as well as on Starbase 11.
The U.S.S. Mithras, Triton, and Aramus arrive at Starbase 11. Captain Geisler orders the surrender of the station and of Vice Admiral Adislo. After attempting to make a stand aboard the station, Vice Admiral Adislo transports to his Flagship, the U.S.S. Alesia. Finding that Consortium agents and traitorous crew members would soon capture the ship, he decided that allowing the Sovereign Class starship to fall into Consortium hands was not an option. He sealed the Bridge and initiated the self-destruct, with no delay.

The USS Princeton, still loyal, tried to fight it’s way free of Starbase 11 but was overwhelmed and destroyed, having had no quarter offered.

The U.S.S. Independence arrives at a former Dominion station known only to the top command staff officers of Task Force 9. Shortly after arriving the mutiny erupts, led by some of the ships crew who attempt to sabotage its defensive systems. As Admiral Cameron deals with the mutineers aboard her Flagship, the U.S.S. Ottawa, under the command of Commodore Zachery O’Connell, the former Task Force 9 Strategic Operations Officer arrives and immediately attacks the Independence. The Ottawa presses the attack over several minutes and manages to heavily damage the Independence. Fortunately, just when Admiral Cameron was considering a retreat, the U.S.S. Valhalla and Beifong arrive and in the ensuing battle the Ottawa is destroyed. The mutiny aboard the Independence is defeated and several Consortium agents are captured.

October 3rd, 2388

With sporadic fighting taking place between Consortium controlled ships and loyal ships, Captain Juliana Terlexa promotes herself to Commodore and assumes command of Deep Space 11 and Task Force 9. With many of the Task Force’s Senior officers either killed or captured the day before, Commodore Terlexa quickly moves to justify the takeover of Starbase 11, declaring that disloyal forces, led by Admiral Cameron and Commodore Sasyrr, had attempted a coup but were quickly defeated. Those ships and crews remaining loyal to Admiral Cameron are labeled as traitors. With some Consortium agents tasked with leading mutinies which were pre-planned to fail, and then providing disinformation to their captors, Commodore Terlexa's story was accepted by many ships Captains who thought they were receiving their orders from the legitimate command authority, not traitors working in conjunction with dissidents.

October 17th, 2388

Admiral Cameron establishes her base of operations on the Dominion station and names it Starbase Unity. Those ships and their crews who rally to this safe haven are organized into Task Force Unity. She also orders that all Task Force Unity personnel undergo screenings to weed out any sleeper agents or Consortium sympathizers.

With the Consortium consolidating it’s position and hunting down those ships who have not sworn loyalty to the ‘legitimate’ command authority, ships loyal to Admiral Cameron set out to rally as many non-consortium ships and their crews as possible to Starbase Unity.

October 23rd, 2388

The U.S.S. Hawk, while performing a survey of systems within unexplored space in an attempt to locate suitable bases of operations and, more importantly, natural resources, picks up readings indicating the presence of Omega Particles from an unexplored star system, Sigma Epsilon. The Hawk’s Commander, Captain Morin activates the Omega Protocol and sets course for the system. Long range surveillance of the system indicates that an active research station is located in orbit of a dead planetoid. A ship known to be controlled by Consortium sympathizers is observed stopping briefly at the station prior to leaving at high warp. Captain Morin decides to break communications silence and risk a message to Starbase Unity. It is the conclusion of Admiral Cameron and her staff that the Consortium must be attempting to develop the Omega Particle into a weapon. The U.S.S. Hawk is tasked with destroying the station and the Omega Particle, at all costs.

October 24th, 2388

The U.S.S. Hawk enters the Sigma Epsilon system and approaches the research station. But before Captain Morin is able to launch the mission to capture the station, the Hawk is ambushed by an unknown ship using stealth technology unknown to the Hawks crew. The battle that followed, if it could be called that, was brief. The Hawk was heavily damaged in the initial passes. Captain Morin was severely injured, making it necessary for Commander Scot Harvath, the ship’s Executive Officer, to take command. With the Hawk’s weapons systems ineffectual against the new Consortium ship and her defensive systems failing, Commander Harvath orders the ships emergency warp core be ejected and then detonates it just as the Hawk jumped to warp, hoping to convince the attackers that the Hawk had suffered a warp core breach, and maybe taking the other ship out as well.

October 25th, 2388

After receiving an automated distress call of unknow origin Commander Harvath decided to take the risk and orders the Hawk to alter course and investigate. What they found was beyond belief, the wreck of a ship which had disappeared without a trace some 200 years earlier, the Othalla, and a lone woman of apparent Scandinavian decent. It took four burly men, who suffered three broken limbs, several cracked ribs, and two concussions to subdue her and bring her aboard the Hawk.

October 27th – Three days ago

The Hawk arrives at Starbase Unity. Those crew members able to perform their duties are reassigned to the station while repairs on the Hawk get underway. The mysterious woman is moved to a holding cell for questioning.

Current

With Deep Space 11 in Consortium hands, access to and travel through the wormhole is tightly controlled, for ‘security reasons’. This effectively cuts off the Gamma Quadrant from the Alpha Quadrant and Starfleet Command. Speculation has started to circulate that Deep Space 9 was also seized or at the least compromised by the Consortium. With the communication relays being the first targets of the Consortium, Starfleet communications have been compromised throughout the Quadrant.  Presently, the number of assets still loyal to Admiral Cameron amount to around 40 percent. In addition to loyal Federation ships and their crews, Task Force Unity has been joined by ships of other races, namely the Klingons and Romulans, who found themselves trapped in the Gamma Quadrant and unable to communicate with their governments. These ‘allied’ ships are comprised of two Klingon vessels and one Romulan.
Title: Re: Star Trek OOC chat
Post by: SymonDrayson on November 04, 2016, 12:04:13 PM
Notes on Protocol and customs updated - http://startrek.lostworldssff.com/index.php?topic=2107.msg44420#msg44420 (http://startrek.lostworldssff.com/index.php?topic=2107.msg44420#msg44420)
Title: Playing different roles
Post by: SymonDrayson on November 05, 2016, 12:22:43 AM
http://startrek.lostworldssff.com/index.php?topic=2172.0 (http://startrek.lostworldssff.com/index.php?topic=2172.0)
Title: Re: Star Trek OOC chat
Post by: DanielRyder on November 06, 2016, 05:19:44 PM
Im curious. Should we have a seperate thread for our characters to like transport or walk from one place to the next? like title it Corridors, transports, etc. Its what we do for the Stargate rp, or maybe it'll be different here?
Title: Re: Star Trek OOC chat
Post by: SymonDrayson on November 06, 2016, 05:22:58 PM
I had thought about that. Wasn't sure how it was done elsewhere.
Title: Re: Star Trek OOC chat
Post by: SymonDrayson on November 06, 2016, 05:25:42 PM
http://startrek.lostworldssff.com/index.php?topic=2179.0 (http://startrek.lostworldssff.com/index.php?topic=2179.0)
Title: Re: Star Trek OOC chat
Post by: SymonDrayson on November 06, 2016, 05:28:03 PM
I had also wondered if we wanted something like this

http://startrek.lostworldssff.com/index.php?board=140.0 (http://startrek.lostworldssff.com/index.php?board=140.0)

For:

General ship wide announcements
Ship to ship
Etc
Title: Re: Star Trek OOC chat
Post by: DanielRyder on November 06, 2016, 06:13:23 PM
Its an idea worth exploring  :yes:
Title: Re: Star Trek OOC chat - Flash Traffic
Post by: SymonDrayson on November 09, 2016, 02:55:49 PM
Everyone take note of the following two threads:

http://startrek.lostworldssff.com/index.php?topic=2186.0 (http://startrek.lostworldssff.com/index.php?topic=2186.0)

and

http://startrek.lostworldssff.com/index.php?topic=2187.msg44969#msg44969 (http://startrek.lostworldssff.com/index.php?topic=2187.msg44969#msg44969)
Title: Re: Star Trek OOC chat
Post by: Ellen_Ripley on November 10, 2016, 05:58:15 PM
Excellent work Symon, that should make things much more workable. I am however waiting for your post I believe.
Title: Re: Star Trek OOC chat
Post by: SymonDrayson on November 10, 2016, 07:48:10 PM
Thank you. And I posted. :P
Title: Re: Star Trek OOC chat
Post by: DanielRyder on November 15, 2016, 05:45:14 PM
You know who Danielle Clair is? She's kinda two best female personalities from TNG in one body, Deanna Troi and Beverly Crusher  :D

She's a full empath with ginger hair and the blue eyes. Molly Quinn's the perfect candidate and personality for that especially since this actress was on Castle as Richard Castle's daughter. I know Betazoids have like those dark eyes and im not even sure if they have ginger hairs on Betazed, but Dani's a one of a kind. She's a bit of both. Full empath with traces of human in her. She grew up in a French-Betazed colony  >(

Check her bio out. I've been working on it. She's an open character and adoptable, so I think she's an interesting personality to use. She's gonna be the assistant chief of medical at least, for the NPC area. I mean, obviously, its still open for a player to join, but she's there to cover that temporarily. She's kinda like a temp sort of character who follows around and learn new things. She's still kinda new at stuff. Good at medical, but her ambition is to lead a department, but for now, she's there to help out.

Bio - - - > http://startrek.lostworldssff.com/index.php?topic=2194.msg45140#msg45140
Title: Re: Star Trek OOC chat
Post by: DanielRyder on November 19, 2016, 05:23:51 PM
Ive updated the Timbuktu thread to add an additional paragraph since I didnt want to double post. So there  <P  >(

 :yes:
Title: Re: Star Trek OOC chat
Post by: SymonDrayson on November 19, 2016, 07:03:30 PM
 :yes:
Title: Re: Star Trek OOC chat
Post by: SymonDrayson on November 19, 2016, 11:52:43 PM
My approach to the story

This is a post I probably should have made before now, but other priorities as far as getting the ‘story’ set up and going kind of took over.
 
I have run many different RPGs using many different systems over the years. My favorite system and the one I use almost exclusively now is the storyteller system, namely the World of Darkness (a setting which I hope to introduce here some day). If you are not familiar it is a freeform RPG system where the direction of the story is determined by character actions. I have found that this is the most interesting way to approach a story, simply because the players guide the story direction through their actions. I have never liked a rigid approach with a story broken down into a series of predetermined encounters that are planned and play out EXACTLY as envisioned with players ONLY ever reacting to whatever random thing the “DM/GM” dreams up in a three-day-old, leftover pizza induced hallucination which they experienced the night before a game.

The story outline I have posted (http://startrek.lostworldssff.com/index.php?topic=2187.msg44969#msg44969) gives a kind of framework of the story-arc over the next few ‘chapters’ with each chapter representing a key event or events important to the main story. Some of these NEED to happen, particularly as they pertain to say, working a new character onto the ship or other administrative type things. Other key events should happen, but maybe they will happen in a way and time different from what is ‘suggested’ in the outline. Or maybe they won’t happen. Who knows?

The major story plot points are our destinations and I have a route ‘mapped’ out, but that doesn’t mean it is necessarily the only way we can get where we need to be. I don’t want anyone to get TOO wrapped up with trying to write their scenes so that things come out the way I might want them to or the way they are laid out in the outline. I expect the story to evolve naturally based on what is written. As we go I will update the story outline when needed to address any major changes or give OOC hints tagged for use by various departments or specific characters. I will also, as much as possible, make IC posts within topics, similar to the posts on the SS Timbuktu (http://startrek.lostworldssff.com/index.php?topic=2181.msg44860#msg44860), or set up new topics, which will hopefully give players clues as to what might be going on so that they can write their characters reactions and drive the story. Any clues or whatever that I give will 95 times out of 100, purposefully be vague, again, refer to the Timbuktu thread. This is not me being difficult. I simply want, as much as possible, for players to write their characters reactions based on information the character would likely come across. If they come to the wrong conclusion, well, there will be consequences and we will adjust and the story might become much more interesting.  >:D

Obviously, there are going to be times when OOC spoilers are necessary and when that happens more detailed information / suggestions will be given to the appropriate player(s), either privately or through other means (which I need to work out) so that their character can accomplish certain tasks. For instance, the Science Officer might need to scan and analyze <whatever> and report on it. OOC information concerning the topic will be provided so they can reveal as much or as little as they want in their post. Generally, though, I WILL NOT (likely) simply say something like, “Yes that character is doing <a thing> so that they can bring about <this result>.” In response to questions regarding what is going on. If something someone is posting is looking like it might take the story TOO far afield or ram it into an iceberg (I guess in this context it would be more like an unstable wormhole), then I will let them know and work to bring their post onto more of a direct path.

I guess, long story short, the point is that this is your story, write things the way you feel are appropriate in relation to what your character see’s going on around them. If need be, the story will react to what is being written and evolve, and we will react to that, and so forth. I will tell you that the story has already evolved at least three times, opening up some interesting possibilities, due to what people have posted and we haven't even left the starbase yet.
 
So now go forth younglings, write your lil hearts out you shall.
Title: Re: Star Trek OOC chat
Post by: Mim on November 21, 2016, 01:00:58 AM
 :yes:

Got it!!!
Title: Re: Star Trek OOC chat
Post by: SymonDrayson on November 22, 2016, 08:58:20 PM
There will be an IC announcement from the Captain in the next day or two calling for a staff briefing. The briefing thread will include Camryn Sheppard, Elspeth Deblin, Kasey Huxley, Owen Murtaugh, Etana Hiroto, Doctor O'Flynn and of course the Captain.

After this, we will get going on the next part of the story.
Title: Re: Star Trek OOC chat
Post by: SymonDrayson on November 25, 2016, 12:40:44 AM
Just in case I missed any threads that people had their characters in.

Quote
--/\--Ship wide Announcement--/\--

{ Captain Scot Harvath }

"Attention, this is the Captain. All senior staff please report to the briefing room at once. All departments make preparations for departure and file status reports with the Executive Officer. That is all."
Title: Re: Star Trek OOC chat
Post by: Mim on November 25, 2016, 12:54:46 AM
awesome!!!!!!!!!


 :yes: :yes: :yes:
Title: Re: Star Trek OOC chat
Post by: SymonDrayson on December 08, 2016, 10:43:02 PM
So I would like to get the story moving forward, finishing up the briefing thread by the end of the weekend. I feel there could be a little more added to it, however, if there are no other questions or things people would like to add, okay. Moving forward we need to step it up (yes I know we are going into the holidays so things will be a little slow) regarding posting. I have posted resources outlining key points in the current storyline to help with posting. If you need ideas of things you might post for your character, let me know and I will help you come up with ideas.

 :yes:
Title: Re: Star Trek OOC chat
Post by: Ellen_Ripley on December 09, 2016, 04:52:33 PM
I'm quite well advanced in what I can do for Paddy at this moment. Though we do need a little more posting consistency and perhaps at least another one or two players, more would be better of course. I think when I log off, I'll ask Mel to come up with a forum announcement that might draw some others in here.

Symon, how far did we get with Bowsy?
Title: Re: Star Trek OOC chat
Post by: Bowsy 112 on December 09, 2016, 06:02:53 PM
I Explained for now, I am not to interested enough in the current situation, but that, things could happen in the future where I could bring in a character. Though the time scale for that was un-specified.

At least thats what I took away from our conversations.
Title: Re: Star Trek OOC chat
Post by: Mim on December 09, 2016, 06:57:04 PM
 :D would help if you could throw in a 'guest' appearance someone  >(
Title: Re: Star Trek OOC chat
Post by: Ellen_Ripley on December 12, 2016, 06:50:56 PM
Symon has posted a dismissal in the briefing room, I would advise that both Troy and Green get at least one post in so that everyone is on board as to where we are now.
Title: Re: Star Trek OOC chat
Post by: Troy on December 12, 2016, 07:52:32 PM
 :yes:
Title: Re: Star Trek OOC chat
Post by: DanielRyder on December 12, 2016, 08:04:51 PM
that should be on my list as well  :fp  :lol

 :sam10
Title: Re: Star Trek OOC chat
Post by: SymonDrayson on December 20, 2016, 08:16:46 PM
Once the Christmas silliness is done we will be wrapping up the current 'chapter' of the mission.

Once we leave the Starbase and get going on the mission I am going to start being a little more pushy about posting and keeping things moving.

http://startrek.lostworldssff.com/index.php?topic=2187.msg44972#msg44972 (http://startrek.lostworldssff.com/index.php?topic=2187.msg44972#msg44972)
Title: Re: Star Trek OOC chat
Post by: Mim on December 20, 2016, 08:50:17 PM
 :yes:

all good for me. In the new year I am going to spend some time recruiting for ST as well.
Title: Re: Star Trek OOC chat
Post by: SymonDrayson on December 27, 2016, 09:33:47 AM
Please refer to this and try to keep it in mind when posting, especially in regards to communications to different people or places via the comm badge. Thanks.

http://startrek.lostworldssff.com/index.php?topic=2083.0 (http://startrek.lostworldssff.com/index.php?topic=2083.0)

Title: Re: Star Trek OOC chat
Post by: DanielRyder on December 27, 2016, 09:39:50 AM
She probably forgot  >(  <P

Hey Sorra. This is the link to main engineering, if you need it?  :sam10

http://startrek.lostworldssff.com/index.php?topic=2140.msg45542#new
Title: Re: Star Trek OOC chat
Post by: Troy on December 27, 2016, 09:59:51 AM
I'll respond for engineering this afternoon.
Title: Re: Star Trek OOC chat
Post by: SymonDrayson on December 27, 2016, 12:07:30 PM
 :yes:
Title: Re: Star Trek OOC chat
Post by: sorra on December 28, 2016, 08:02:21 AM
oops!  Sorry!
Title: Re: Star Trek OOC chat
Post by: Troy on December 29, 2016, 10:13:49 AM
http://memory-alpha.wikia.com/wiki/Portal:Main

http://memory-beta.wikia.com/wiki/Main_Page


Two of the best wikis for Star Trek information. Uniforms, weapons, ships, etc.

Memory Alpha deals with on-screen only while Memory Beta incorporates the books.


Title: Re: Star Trek OOC chat
Post by: Ellen_Ripley on January 03, 2017, 09:15:12 PM
The doctor awaits  :W
Title: Re: Star Trek OOC chat
Post by: Mim on January 06, 2017, 06:55:29 PM
before I post Roxy again, I need to know our next move. Where does she go from here?
Title: Re: Star Trek OOC chat
Post by: SymonDrayson on January 07, 2017, 03:16:17 AM
Responded in PM.

Green: Meeting between the Marine CO, Security Chief and you is done. Things happening on Bridge that XO should be part of. Jackson can continue if you want, we will be bringing everyone else in pretty much where he is currently more or less. (Your bit is a little ahead of everyone else time wise.)

Green, Sorra, Troy: Continue the engineering bit that is going as you see fit. Carry it over into the next part coming up if you want as a possible obstacle as we continue.

Mum: Free to continue your bit as you see fit. Keep going with your intern or whatever else you want.


After Roxy and the Captain wrap up what they are doing, and the Captain deals with a couple things with the rest of you, I will be moving things forward to the next day and we will be getting started with the actual mission. The general outline for the next part (and subsequent parts) can be found here: http://startrek.lostworldssff.com/index.php?topic=2187.msg44972#msg44972 (http://startrek.lostworldssff.com/index.php?topic=2187.msg44972#msg44972)



Title: Re: Star Trek OOC chat
Post by: DanielRyder on January 07, 2017, 08:26:35 PM
Posted. Although I posted Jackson a bit before I re read what you said about his line being a bit ahead, so no worries. We'll hold off on the Timbuktu part till all the players are in the area. Going a bit ahead like spoiling the plot and we dont need to spoil anything yet  :W

 >(
Title: Re: Star Trek OOC chat
Post by: SymonDrayson on January 08, 2017, 02:17:17 AM
 :yes:
Title: Re: Star Trek OOC chat
Post by: Mim on January 08, 2017, 11:18:19 PM
Got it  :sam59 :sam37
Title: Re: Star Trek OOC chat
Post by: SymonDrayson on January 09, 2017, 08:22:21 AM
 :yes:
Title: Re: Star Trek OOC chat
Post by: Ellen_Ripley on January 09, 2017, 03:08:48 PM
I'll have Paddy take Rebecca up to the bridge, at some point Scott will want to brief all his staff.
Title: Re: Star Trek OOC chat
Post by: DanielRyder on January 12, 2017, 06:13:29 PM
So...where is Captain Scot Harvath? I want to post his location and call him up?
Title: Re: Star Trek OOC chat
Post by: SymonDrayson on January 12, 2017, 06:25:29 PM
Leaving the lounge and heading to the Bridge.
Title: Re: Star Trek OOC chat
Post by: Troy on January 12, 2017, 07:17:51 PM
Slightly random question but why is Cmdr McAines in a science/medical uniform from the TNG era?
Title: Re: Star Trek OOC chat
Post by: DanielRyder on January 12, 2017, 07:22:49 PM
I asked that question too to Sorra in a PM, but she said Mel made it for her  >(  <P Well, not that exact kind of question, but something similar. I dont remember what I asked. Then I forgot about it  :sam10

I dunno. Its a good sig. Just slightly off by one detail, but is it really that important? If she wanted though, I can make another sig for her. I just need to work on the uniform linking thing. Its probably fine where it is unless Sorra wants a new one. It might be without a uniform though.
Title: Re: Star Trek OOC chat
Post by: Mim on January 12, 2017, 08:37:37 PM
I fixed it and its fine. Personally details like that in a sig is meaningless, as we basically only need to see the face.
Title: Re: Star Trek OOC chat
Post by: Troy on January 12, 2017, 09:10:43 PM
I know it's not real important.  :sam10

 The color stood out more than the era, although there could be some argument for putting Ops in Science colors.

If we go off of Star Trek Online rules the crew can wear uniforms from whatever era they want.  :cools
Title: Re: Star Trek OOC chat
Post by: Mim on January 12, 2017, 09:40:46 PM
 :yes: :sam59
Title: Re: Star Trek OOC chat
Post by: SymonDrayson on January 13, 2017, 12:13:22 AM
Quote
If we go off of Star Trek Online rules the crew can wear uniforms from whatever era they want.  :cools

Ummmm. No.
Title: Re: Star Trek OOC chat
Post by: DanielRyder on January 26, 2017, 05:15:18 PM
These days nowadays we have hyposprays. No needles required  :lol  :fp

http://memory-alpha.wikia.com/wiki/Hypospray (http://memory-alpha.wikia.com/wiki/Hypospray)

So, no need for finding the vein. Just stick it in there. The captain can take it  <P  >(

It uses some sort of compressed air to deliver the injection. No need for needles.
Title: Re: Star Trek OOC chat
Post by: Ellen_Ripley on January 26, 2017, 05:22:39 PM
Paddy is a traditionalist as I have pointed out several times in post; he likes to maintain many of the old procedures as possible so the knowledge is not lost.
Title: Re: Star Trek OOC chat
Post by: SymonDrayson on January 26, 2017, 07:17:41 PM
 :yes:
Title: Re: Star Trek OOC chat
Post by: SymonDrayson on January 27, 2017, 09:17:33 PM
(https://s5.postimg.org/cbg6f52rb/missionheaderM1_C2.png)

Upon leaving Starbase Unity the U.S.S. Valhalla set course to rendezvous with the S.S. Timbuktu, a freighter, whose Captain has agreed to carry Roxanne Dane, as well as messages from Starbase Unity updating Starfleet Command on the situation in the Gamma Quadrant, to Deep Space 9.
Title: Re: Star Trek OOC chat
Post by: DanielRyder on February 18, 2017, 05:10:52 PM
What do we know about the Nebula? lol. Do we have the exact info in hand on this nebula or we just make it up as we go, right?

Just curious.
Title: Re: Star Trek OOC chat
Post by: SymonDrayson on February 18, 2017, 07:24:03 PM
Here is some info on nebula.

http://sttff.net/ast/AST_nebulaclassification.html

http://memory-alpha.wikia.com/wiki/Nebula

http://memory-alpha.wikia.com/wiki/Nebula

a nebula type consistent with what was already said is fine to use.
Title: Re: Star Trek OOC chat
Post by: DanielRyder on February 18, 2017, 07:37:30 PM
 :yes:

Links are broken, but I'll check em over. Thanks.  :cools
Title: Re: Star Trek OOC chat
Post by: Troy on February 18, 2017, 09:15:20 PM
 http://techspecs.acalltoduty.com/nebula.html



On a related note I will lost tomorrow evening
Title: Re: Star Trek OOC chat
Post by: SymonDrayson on February 18, 2017, 11:15:16 PM
 :yes:
Title: Re: Star Trek OOC chat
Post by: SymonDrayson on February 19, 2017, 09:54:59 AM
Links fixed
Title: Re: Star Trek OOC chat
Post by: Mim on February 21, 2017, 12:04:57 AM
I'll second that  :yes:
Title: Re: Star Trek OOC chat
Post by: DanielRyder on February 23, 2017, 06:33:06 PM
Hmm. Processing. For the usual Away Team takes up at least six people to transport in one place one? I mean, far as I know, the transporter room can only beam six people or an I looking at this wrong. In the episodes, I only see six people enter the transporter section and beam away? I dunno.

She is going on the away team, right? Or its just the marine XO?
Title: Re: Star Trek OOC chat
Post by: SymonDrayson on February 23, 2017, 11:44:28 PM
Transporter platforms had a variable number of pads, arranged in various layouts (by model and by manufacturing race), typically 6 or 8 individual pads surrounding an oversized central pad which was used for equipment or supplies. As the Valhalla Class is tasked as an assault/tactical ship, the transporters are of an 8 pad configuration with the larger central pad.
The Marine Transporter Pads are capable of transporting 10 Marines (an entire Squad) and their equipment.

This landing party will consist of two marines, two security personnel, Roxanne, the Marine XO and MAYBE Commander Sheppard.

Title: Re: Star Trek OOC chat
Post by: DanielRyder on February 27, 2017, 04:41:12 PM
If Ryn calls for Marine Captain Torino to he transporter, where is he? Should i call him in the Marine Combat Information Center or is he in the other thread?
Title: Re: Star Trek OOC chat
Post by: Ellen_Ripley on February 27, 2017, 05:57:24 PM
Symon, I have mentioned Rebecca in two posts, I think you may have missed those.  :look

Thank you Mel for the new emoticons  :)
Title: Re: Star Trek OOC chat
Post by: SymonDrayson on February 27, 2017, 07:11:25 PM
Marine Captain Torino is in the Marine Commanders Office.
Title: Re: Star Trek OOC chat
Post by: DanielRyder on February 27, 2017, 07:14:40 PM
Right. Cool. Do you want to create the thread or do you want me to?
Title: Re: Star Trek OOC chat
Post by: SymonDrayson on February 27, 2017, 08:07:02 PM
It is already there. Deck 6.

Title: Re: Star Trek OOC chat
Post by: DanielRyder on February 27, 2017, 09:02:39 PM
Wrong deck lol  :fp  :lol been looking at the wrong place  <P  >(

 :yes:
Title: Re: Star Trek OOC chat
Post by: Ellen_Ripley on April 02, 2017, 09:14:11 PM
Symon can you give us an update please, we seem to be floundering at the present time.
Title: Re: Star Trek OOC chat
Post by: SymonDrayson on April 03, 2017, 12:15:05 AM
New posts to Transporter room, Bridge, and two on the S.S. Timbuktu thread.
Title: Re: Star Trek OOC chat
Post by: Troy on April 11, 2017, 08:24:43 PM
Engineering is locked down and working on the comm-blackout.
Title: Re: Star Trek OOC chat
Post by: SymonDrayson on April 11, 2017, 11:06:40 PM
 :yes:
Title: Re: Star Trek OOC chat
Post by: Ellen_Ripley on May 18, 2017, 07:51:37 PM
I have been waiting for a reply to my post for almost two weeks now.

http://startrek.lostworldssff.com/index.php?topic=2075.msg51945#new
Title: Re: Star Trek OOC chat
Post by: Mim on July 31, 2017, 03:27:23 AM
 Some peoples have been poked  :yes:
Title: Re: Star Trek OOC chat
Post by: Ellen_Ripley on September 11, 2017, 06:50:13 PM
We do appear to have quite a few MIA's a the moment don't we?
Title: Re: Star Trek OOC chat
Post by: Troy on September 12, 2017, 09:58:57 PM
I'll post later this week.
Title: Re: Star Trek OOC chat
Post by: Ellen_Ripley on September 12, 2017, 10:25:11 PM
That's one accounted for  :)
Title: Re: Star Trek OOC chat
Post by: SymonDrayson on September 28, 2017, 10:22:54 PM
@MelsMum @Mim @Troy @sorra @Cipherhornet18 @DanielRyder @Thaddeus

Since everyone is done with the current threads then we will be jumping forward and moving on.

Please read - http://startrek.lostworldssff.com/index.php?topic=2070.msg54111#msg54111 (http://startrek.lostworldssff.com/index.php?topic=2070.msg54111#msg54111)

Title: Re: Star Trek OOC chat
Post by: Thaddeus on October 02, 2017, 12:09:45 PM
Where would it best I throw Sherman at this point if we're kicking off with the Cry in the Dark? Would it be best for him to be just getting to the bridge?
Title: Re: Star Trek OOC chat
Post by: Mim on October 02, 2017, 11:21:07 PM
 :yes:

okays. I'll write something up for Roxy to get security started.
Title: Re: Star Trek OOC chat
Post by: SymonDrayson on October 02, 2017, 11:32:28 PM
@Thaddeus @Mim

See post I just did. Mim write up whatever you think your character would be doing organizing the Marines and anything else. Remember we are starting 24 hours after end of previous chapter.

@Thaddeus you can already be heading to the bridge to begin your shift, or whatever you want to be doing when the call for you to report to the bridge comes in.
Title: Re: Star Trek OOC chat
Post by: SymonDrayson on October 02, 2017, 11:35:58 PM
I will be posting and tagging people in to different things over the next couple of days so watch for your tags.

If you have ideas as to what your character might be doing or general ideas moving forward let me know.
Title: Re: Star Trek OOC chat
Post by: Roxanne Dane on October 02, 2017, 11:39:33 PM
 I've started writing up a post in the Marine's CIC. I only need to tag Cipher and Thaddeus so far.
Title: Re: Star Trek OOC chat
Post by: sorra on October 03, 2017, 08:03:27 AM
Got it.  Will try to figure out where to bring Isla in at  :yes:
Title: Re: Star Trek OOC chat
Post by: Ellen_Ripley on October 03, 2017, 03:13:32 PM
I'll have to think of something out of left field, for logic tells me unless someone is injured there isn't a great deal for Paddy to do at the present time other than tend those wounded from the earlier actions.

I would ask that all of you take a few moments to get a vote in for Darkness

https://www.rpgfix.com/site/star-trek-darkness-rising.706/vote
Title: Re: Star Trek OOC chat
Post by: SymonDrayson on November 03, 2017, 10:31:17 AM
Please everyone make sure that you don't have your characters posting in two separate threads and two separate locations at the same time unless they are using the com system. I have noted a couple instances, including myself, where this has happened.

Also, the ships logs, the outlines I have posted for current and upcoming 'chapters' will not be used anymore. I will be taking them down. They don't work as I had hoped for whatever reason. I suppose they are too vague. As I have time over the next few days (basically during breaks at work as I don't foresee a day off for at least two weeks) I will be messaging each of you with as many ideas for things your characters can post as I can think of. Some of you have things started which are awesome. Ship logs will remain as recaps of the previous chapters.

I will also be reviewing each character write up, in specific secondary choices for roles. I am considering a few changes to better fit with writing styles and familiarity with current roles.

@Mim @MelsMum @DanielRyder @Thaddeus @Troy @Cipherhornet18 @sorra @Roxanne Dane
Title: Re: Star Trek OOC chat
Post by: Mim on November 03, 2017, 03:37:43 PM
 :RR -+- :sam37

Also note @SymonDrayson , I hope you saw my LOA at LW. I may not be here for maybe 2 weeks from Monday as I have been booked for hospital. Basically its a barrage of tests to find out if I do actually have mastocytosis or not. Hopefully not.

Yeah I got confused with Leblanc :lol
Title: Re: Star Trek OOC chat
Post by: Thaddeus on November 04, 2017, 05:54:49 PM
So should I be posting in either the Marine CIC bridge or the tactical station where he is at?
Title: Re: Star Trek OOC chat
Post by: SymonDrayson on November 05, 2017, 01:34:04 AM
@Mim I hadn't seen it since I am not on there much. I log in here.

Hope all goes well. Keeping good thoughts.

Title: Re: Star Trek OOC chat
Post by: Mim on November 10, 2017, 06:59:30 PM
So should I be posting in either the Marine CIC bridge or the tactical station where he is at?

 Bridge now I think, the team is on the move. :)

 and yes I am back....

 
@Mim I hadn't seen it since I am not on there much. I log in here.

Hope all goes well. Keeping good thoughts.



 thank you Symon. It wasn't the best but I survived
Title: Re: Star Trek OOC chat
Post by: DanielRyder on November 14, 2017, 08:01:54 PM
Sorry I've been quiet. I've been....busy. But excuses aside, I'll check on what I missed and will post shortly before bed. And I should probably create a sub account for...my character? *forgets name*

:fp  :lol

I'll find her name...  :Poke
Title: Re: Star Trek OOC chat
Post by: SymonDrayson on November 19, 2017, 06:40:46 PM
For what it is worth our ad is live on RPG-Directory.
Title: Re: Star Trek OOC chat
Post by: Ellen_Ripley on November 20, 2017, 03:59:07 PM
For what it is worth our ad is live on RPG-Directory.

Wonderful and don't despair Symon, now that you've done that there are some very good resources over there for you to use. I'll post some links here for you.

Here you can request our needs for characters

http://rpg-directory.com/forumdisplay.php?fid=168

This is somewhat similar although with a different approach

http://rpg-directory.com/forumdisplay.php?fid=170
Title: Re: Star Trek OOC chat
Post by: SymonDrayson on December 20, 2017, 11:03:40 PM
The    Starfleet Academy ~ OOC section of the forums now redirects to a Wikia I have been working on for us. I am adding as much content as I can relating to each of the specific departments in order to help each of you with writing for your characters. There will be article, explanations of pieces of equipment and other background type information which can be used OOC. I urge everyone to regularly check the pages. I have a great deal of articles and such to ad, which I will do as I have time.

If you have ideas for your character as far as posting and someone hasn't responded to a tag or a post you have made, let me know and we will move it forward using an NPC. I am currently looking at moving a few characters to the inactive list.

Hope everyone enjoys (is enjoying) your holidays.
Title: Re: Star Trek OOC chat
Post by: Mim on December 21, 2017, 12:57:17 AM
 :yes: :cools :indeed

 That is fabulous Symon :)

 This is my official MIA for a week and a bit. So its a Very Merry Christmas and a Happy New Year from me and I guess Mum to since she started this morning. I will be back on the 2nd of January. Be good and be kind to one another :)

 Melanie
Title: Re: Star Trek OOC chat
Post by: SymonDrayson on January 09, 2018, 11:10:17 PM
Hello all. Sorry for the delay in posting to the different things (Sickbay, the Brig, I see a post on the bridge) I am unsure how I want to proceed with each. I also have to greet the newest member of the crew IC as well.

I will be out of hospital either tomorrow or next day and I will be able to post. this is about all I can manage on my phone without pulling my hair out.

:)

Title: Re: Star Trek OOC chat
Post by: Mim on January 09, 2018, 11:52:42 PM
 Take care of yourself first Symon, that is the most important thing. I know, just ask me :) We'll be here.